MAME on Mac - Already Like the Sound
Yesterday I wanted to install MAME on my MacBook to always have some classy arcade action with me on the go. So my first stop is MAME OS X of course. It's got all the MAME fun in a nice clean package, all ready for some delicious Mac gaming.
Then I made the mistake to check what the actual status of MAME itself is just in case they now have some total far out feature I haven't heard of, yet. After realizing they finally have a homepage that doesn't look like it's been designed around 1998 (hey who knows... MAME is kinda old) and is even pretty slick looking, I see the newest version is 0.130. MAME OS X in it's latest release uses 0.124. Well I cannot have that, of course.
So after some searching and some more searching and yet some more, I finally found SDLMAME binaries for Mac OS X. Which didn't work and instead complained about missing SDL libraries. So I start to worry that I would have to compile SDL now and that it all would end in tears. Well nope, just had to go to the SDL homepage and download the Mac SDL framework.
Now all I did was configure MAME to use OpenGL (-video opengl - actually I put it into mame.ini) to get better speeds, and that was that. Until I realized I didn't have any games to play...
